Originally a standalone product, but integrated into Cinema 4D since R10 – you can still buy it separately, but aside from the UI, it’s identical to Cinema 4D Prime – BodyPaint 3D was widely used in VFX in the 2000s. The update will move BodyPaint’s viewport display from CPU-based software shading to an OpenGL-based painting engine, making use of the user’s GPU to improve performance. Maxon has posted a preview of some of the new functionality being developed for BodyPaint 3D, the 3D texture painting toolset integrated into Cinema 4D.
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